llDetectedTouchUV
LSLvector llDetectedTouchUV(integer index)
Returns a vector that is the texture coordinates for where the prim was touched.\ The X and Y vector positions contain the U and V face coordinates respectively.\ TOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function).
Parameters
| Type | Name |
|---|---|
| integer | index |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
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