llMakeSmoke
LSLvoid llMakeSmoke(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset)
Make smoke like particles. Deprecated: Use llParticleSystem instead.\ Make smoky particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
Parameters
| Type | Name |
|---|---|
| integer | particles |
| float | scale |
| float | vel |
| float | lifetime |
| float | arc |
| string | texture |
| vector | offset |
Sleeps
0.1s
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
rotation llGetRot()
rotation llEuler2Rot(vector v)
list llParcelMediaQuery(list aList)
integer llGetNumberOfSides()
integer llListFindList(list src, list test)
list llJson2List(string json)
key llGetObjectLinkKey(key objectid, integer linknum)
integer llListen(integer channelID, string name, string ID, string msg)