llSetAnimationOverride
LSLvoid llSetAnimationOverride(string animState, string anim)
Sets the animation (in object inventory) that will play for the given animation state.\ To use this function the script must obtain the PERMISSION_OVERRIDE_ANIMATIONS permission.
Parameters
| Type | Name |
|---|---|
| string | animState |
| string | anim |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
void llSetCameraAtOffset(vector offset)
void llAttachToAvatar(integer attachment)
string llEscapeURL(string url)
key llGetNotecardLine(string name, integer line)
list llGetBoundingBox(string obj)
integer llGetListEntryType(list src, integer index)
vector llList2Vector(list src, integer index)
key llAvatarOnLinkSitTarget(integer linknum)