llSetLinkCamera
LSLvoid llSetLinkCamera(integer link, vector eye, vector at)
Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.
Parameters
| Type | Name |
|---|---|
| integer | link |
| vector | eye |
| vector | at |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
void llSetVehicleRotationParam(integer param, rotation rot)
void llClearCameraParams()
vector llGetRegionMoonDirection()
string llGetTexture(integer face)
void llSetStatus(integer status, integer value)
rotation llRotBetween(vector start, vector end)
integer llGetRegionDayOffset()