llSetText
LSLvoid llSetText(string text, vector color, float alpha)
Causes Text to float above the prim, using the specified Color and Opacity.
Parameters
| Type | Name | What it does |
|---|---|---|
| string | text | The text; "\n" starts a new line. |
| vector | color | A vector <r, g, b> with each part 0.0 – 1.0. |
| float | alpha | 1.0 opaque, 0.0 invisible (which is how you clear it). |
Example
default
{
state_entry()
{
llSetText("Touch me", <1.0, 1.0, 0.0>, 1.0);
}
touch_start(integer n)
{
llSetText("", <1.0, 1.0, 1.0>, 0.0); // clear it
}
}
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
vector llGetRegionMoonDirection()
integer llStringLength(string str)
void llSetContentType(key id, integer type)
key llName2Key(string name)
string llEscapeURL(string url)
key llRequestInventoryData(string name)
void llTeleportAgentHome(string agent)
integer llReplaceAgentEnvironment(key agent_id, float transition, string environment)